Unstable 0.17.6.0

This commit is contained in:
Markus Isberg
2022-04-04 16:46:08 +09:00
parent 44ded0225a
commit 95764d1fa8
78 changed files with 1265 additions and 703 deletions
@@ -25,12 +25,14 @@ namespace Barotrauma
get { return _toggleOpen; }
set
{
_toggleOpen = value;
if (value) hideableElements.Visible = true;
_toggleOpen = PreferChatBoxOpen = value;
if (value) { hideableElements.Visible = true; }
}
}
private float openState;
public static bool PreferChatBoxOpen = true;
public bool CloseAfterMessageSent;
private float prevUIScale;
@@ -99,6 +101,7 @@ namespace Barotrauma
var channelSettingsContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), channelSettingsFrame.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true,
CanBeFocused = true,
RelativeSpacing = 0.01f
};
@@ -119,7 +122,7 @@ namespace Barotrauma
Color = new Color(51, 59, 46),
SpriteEffects = Microsoft.Xna.Framework.Graphics.SpriteEffects.FlipHorizontally
};
arrowIcon.HoverColor = arrowIcon.PressedColor = arrowIcon.PressedColor = arrowIcon.Color;
arrowIcon.HoverColor = arrowIcon.PressedColor = arrowIcon.SelectedColor = arrowIcon.Color;
channelText = new GUITextBox(new RectTransform(new Vector2(0.25f, 0.8f), channelSettingsContent.RectTransform), style: "DigitalFrameLight", textAlignment: Alignment.Center, font: GUIStyle.DigitalFont)
{
@@ -265,7 +268,7 @@ namespace Barotrauma
};
showNewMessagesButton.Visible = false;
ToggleOpen = GameSettings.CurrentConfig.ChatOpen;
ToggleOpen = PreferChatBoxOpen = GameSettings.CurrentConfig.ChatOpen;
}
public bool TypingChatMessage(GUITextBox textBox, string text)