(42c79b8de) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -36,28 +36,37 @@ namespace Barotrauma
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int width = 600, height = 400;
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infoFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker");
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var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.35f), infoFrame.RectTransform, Anchor.Center) { MinSize = new Point(width,height) });
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var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center), style:null);
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var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.35f), infoFrame.RectTransform, Anchor.Center) { MinSize = new Point(width, height) });
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var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null);
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var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform), isHorizontal: true)
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{
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RelativeSpacing = 0.01f
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};
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infoFrameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.08f) }, style: "InnerFrame");
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infoFrameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.85f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.08f) }, style: "InnerFrame");
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var crewButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Crew"))
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var crewButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Crew"), style: "GUITabButton")
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{
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UserData = InfoFrameTab.Crew,
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OnClicked = SelectInfoFrameTab
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};
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var missionButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Mission"))
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var missionButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Mission"), style: "GUITabButton")
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{
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UserData = InfoFrameTab.Mission,
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OnClicked = SelectInfoFrameTab
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};
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if (GameMain.NetworkMember != null)
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{
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var myCharacterButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("MyCharacter"), style: "GUITabButton")
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{
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UserData = InfoFrameTab.MyCharacter,
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OnClicked = SelectInfoFrameTab
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};
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}
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/*TODO: fix
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if (GameMain.Server != null)
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{
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@@ -84,6 +93,10 @@ namespace Barotrauma
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case InfoFrameTab.Mission:
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CreateMissionInfo(infoFrameContent);
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break;
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case InfoFrameTab.MyCharacter:
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if (GameMain.NetworkMember == null) { return false; }
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GameMain.NetLobbyScreen.CreatePlayerFrame(infoFrameContent);
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break;
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case InfoFrameTab.ManagePlayers:
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//TODO: fix
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//GameMain.Server.ManagePlayersFrame(infoFrameContent);
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