(42c79b8de) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev

This commit is contained in:
Joonas Rikkonen
2019-04-05 16:10:45 +03:00
parent 458143c84a
commit 95698f5eb5
3 changed files with 40 additions and 12 deletions
@@ -36,28 +36,37 @@ namespace Barotrauma
int width = 600, height = 400;
infoFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker");
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.35f), infoFrame.RectTransform, Anchor.Center) { MinSize = new Point(width,height) });
var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center), style:null);
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.35f), infoFrame.RectTransform, Anchor.Center) { MinSize = new Point(width, height) });
var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null);
var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform), isHorizontal: true)
{
RelativeSpacing = 0.01f
};
infoFrameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.08f) }, style: "InnerFrame");
infoFrameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.85f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.08f) }, style: "InnerFrame");
var crewButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Crew"))
var crewButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Crew"), style: "GUITabButton")
{
UserData = InfoFrameTab.Crew,
OnClicked = SelectInfoFrameTab
};
var missionButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Mission"))
var missionButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("Mission"), style: "GUITabButton")
{
UserData = InfoFrameTab.Mission,
OnClicked = SelectInfoFrameTab
};
if (GameMain.NetworkMember != null)
{
var myCharacterButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), TextManager.Get("MyCharacter"), style: "GUITabButton")
{
UserData = InfoFrameTab.MyCharacter,
OnClicked = SelectInfoFrameTab
};
}
/*TODO: fix
if (GameMain.Server != null)
{
@@ -84,6 +93,10 @@ namespace Barotrauma
case InfoFrameTab.Mission:
CreateMissionInfo(infoFrameContent);
break;
case InfoFrameTab.MyCharacter:
if (GameMain.NetworkMember == null) { return false; }
GameMain.NetLobbyScreen.CreatePlayerFrame(infoFrameContent);
break;
case InfoFrameTab.ManagePlayers:
//TODO: fix
//GameMain.Server.ManagePlayersFrame(infoFrameContent);