Added a near-indestructible ruin wall variant that has a higher chance of being used in rooms further away from the ruin entrance

This commit is contained in:
Regalis
2016-10-11 22:46:24 +03:00
parent f9017d3cf9
commit 9540972db4
6 changed files with 50 additions and 11 deletions
+5 -1
View File
@@ -6,7 +6,12 @@
<structure prefab="RuinWallVertical" alignment="Left,Right" type="Wall"/>
<structure prefab="RuinWallVerticalSmall" alignment="Left,Right" type="CorridorWall"/>
<structure prefab="RuinWallHeavyHorizontal" alignment="Top, Bottom" type="HeavyWall"/>
<structure prefab="RuinWallHeavyVertical" alignment="Left,Right" type="HeavyWall"/>
<structure prefab="RuinBack" alignment="Center" type="Back" commonness="3"/>
<structure prefab="RuinBackFractal" alignment="Center" type="Back" commonness="2"/>
<structure prefab="RuinBackCarvings" alignment="Center" type="Back" commonness="1"/>
<item prefab="RuinBlock" alignment="Right,Top,Bottom,Left" type="Prop" commonness="5"/>
@@ -15,7 +20,6 @@
<item prefab="RuinClaw" alignment="Bottom" type="Prop" commonness="5"/>
<item prefab="Oxygenite Shard" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
<item prefab="Sulphurite Shard" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
@@ -200,6 +200,18 @@
<sprite texture="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.061"/>
</RuinWallVertical>
<RuinWallHeavyHorizontal category="Alien" castshadow="true"
width="128" height="128" resizehorizontal="true" body="true" health="100000">
<sprite texture="Content/Map/ruins3.png" sourcerect="352,896,672,128" depth ="0.06"/>
</RuinWallHeavyHorizontal>
<RuinWallHeavyVertical category="Alien" castshadow="true"
width="128" height="128" resizevertical="true" body="true" health="100000">
<sprite texture="Content/Map/ruins3.png" sourcerect="896,0,128,672" depth ="0.061"/>
</RuinWallHeavyVertical>
<RuinWallHorizontalSmall category="Alien" castshadow="true"
width="128" height="54" resizehorizontal="true" body="true" health="500">
<sprite texture="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.062"/>
@@ -221,6 +233,11 @@
<sprite texture="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.981" />
</RuinBackCarvings>
<RuinBackFractal category="Alien"
width="64" height="64" resizehorizontal="true" resizevertical="true">
<sprite texture="Content/Map/ruins3.png" sourcerect="0,0,640,896" depth ="0.98"/>
</RuinBackFractal>
<RuinBlock category="Alien"
width="514" height="296">
<sprite texture="Content/Map/ruins.png" sourcerect="0,513,514,296" depth ="0.99" />
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 MiB