(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
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@@ -12,7 +12,7 @@ using System.Xml.Linq;
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namespace Barotrauma
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{
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partial class Character : Entity, IDamageable, ISerializableEntity, IClientSerializable, IServerSerializable
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partial class Character
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{
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public static bool DisableControls;
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