Renamed project folders from Subsurface to Barotrauma
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@@ -0,0 +1,187 @@
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using Lidgren.Network;
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using System;
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using System.IO;
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namespace Barotrauma.Networking
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{
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enum FileTransferStatus
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{
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NotStarted, Sending, Receiving, Finished, Error, Canceled
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}
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enum FileTransferMessageType
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{
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Unknown, Initiate, Submarine, Cancel
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}
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class FileStreamSender : IDisposable
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{
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public static TimeSpan MaxTransferDuration = new TimeSpan(0, 2, 0);
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private FileStream inputStream;
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private int sentOffset;
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private int chunkLen;
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private byte[] tempBuffer;
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private NetConnection connection;
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float waitTimer;
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DateTime startingTime;
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private FileTransferMessageType fileType;
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public FileTransferStatus Status
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{
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get;
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private set;
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}
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public string FileName
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{
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get;
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private set;
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}
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public string FilePath
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{
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get;
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private set;
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}
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public float Progress
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{
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get { return inputStream == null ? 0.0f : (float)sentOffset / (float)inputStream.Length; }
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}
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public int Sent
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{
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get { return sentOffset; }
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}
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public long FileSize
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{
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get { return inputStream == null ? 0 : inputStream.Length; }
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}
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public static FileStreamSender Create(NetConnection conn, string filePath, FileTransferMessageType fileType)
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{
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if (!File.Exists(filePath))
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{
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DebugConsole.ThrowError("Sending a file failed. File ''"+filePath+"'' not found.");
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return null;
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}
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FileStreamSender sender = null;
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try
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{
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sender = new FileStreamSender(conn, filePath, fileType);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Couldn't open file ''"+filePath+"''",e);
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}
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return sender;
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}
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private FileStreamSender(NetConnection conn, string filePath, FileTransferMessageType fileType)
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{
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connection = conn;
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inputStream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
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chunkLen = connection.Peer.Configuration.MaximumTransmissionUnit - 100;
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tempBuffer = new byte[chunkLen];
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sentOffset = 0;
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FilePath = filePath;
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FileName = Path.GetFileName(filePath);
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this.fileType = fileType;
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Status = FileTransferStatus.NotStarted;
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startingTime = DateTime.Now;
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}
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public void Update(float deltaTime)
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{
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if (inputStream == null ||
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Status == FileTransferStatus.Canceled ||
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Status == FileTransferStatus.Error ||
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Status == FileTransferStatus.Finished) return;
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if (DateTime.Now > startingTime + MaxTransferDuration)
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{
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CancelTransfer();
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return;
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}
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waitTimer -= deltaTime;
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if (waitTimer > 0.0f) return;
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if (!connection.CanSendImmediately(NetDeliveryMethod.ReliableOrdered, 1)) return;
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// send another part of the file!
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long remaining = inputStream.Length - sentOffset;
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int sendBytes = (remaining > chunkLen ? chunkLen : (int)remaining);
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// just assume we can read the whole thing in one Read()
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inputStream.Read(tempBuffer, 0, sendBytes);
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NetOutgoingMessage message;
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if (sentOffset == 0)
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{
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// first message; send length, chunk length and file name
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message = connection.Peer.CreateMessage(sendBytes + 8 + 1);
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message.Write((byte)PacketTypes.FileStream);
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message.Write((byte)FileTransferMessageType.Initiate);
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message.Write((byte)fileType);
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message.Write((ulong)inputStream.Length);
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message.Write(Path.GetFileName(inputStream.Name));
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connection.SendMessage(message, NetDeliveryMethod.ReliableOrdered, 1);
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Status = FileTransferStatus.Sending;
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}
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message = connection.Peer.CreateMessage(sendBytes + 8 + 1);
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message.Write((byte)PacketTypes.FileStream);
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message.Write((byte)fileType);
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message.Write(tempBuffer, 0, sendBytes);
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connection.SendMessage(message, NetDeliveryMethod.ReliableOrdered, 1);
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sentOffset += sendBytes;
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waitTimer = connection.AverageRoundtripTime;
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//Program.Output("Sent " + m_sentOffset + "/" + m_inputStream.Length + " bytes to " + m_connection);
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if (remaining - sendBytes <= 0)
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{
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//Dispose();
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Status = FileTransferStatus.Finished;
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}
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}
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public void CancelTransfer()
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{
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Status = FileTransferStatus.Canceled;
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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inputStream.Close();
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inputStream.Dispose();
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inputStream = null;
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}
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}
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}
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