Renamed project folders from Subsurface to Barotrauma
This commit is contained in:
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using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Xml;
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namespace Barotrauma.Networking
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{
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class FileReceiver
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{
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public class FileTransferIn : IDisposable
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{
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public string FileName
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{
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get;
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private set;
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}
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public string FilePath
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{
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get;
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private set;
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}
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public ulong FileSize
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{
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get;
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set;
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}
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public ulong Received
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{
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get;
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private set;
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}
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public FileTransferType FileType
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{
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get;
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private set;
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}
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public FileTransferStatus Status
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{
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get;
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set;
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}
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public float BytesPerSecond
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{
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get;
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private set;
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}
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public float Progress
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{
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get { return Received / (float)FileSize; }
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}
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public FileStream WriteStream
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{
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get;
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private set;
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}
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public int TimeStarted
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{
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get;
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private set;
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}
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public NetConnection Connection
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{
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get;
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private set;
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}
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public int SequenceChannel;
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public FileTransferIn(NetConnection connection, string filePath, FileTransferType fileType)
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{
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FilePath = filePath;
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FileName = Path.GetFileName(FilePath);
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FileType = fileType;
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Connection = connection;
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WriteStream = new FileStream(FilePath, FileMode.Create, FileAccess.Write, FileShare.None);
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TimeStarted = Environment.TickCount;
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Status = FileTransferStatus.NotStarted;
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}
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public void ReadBytes(NetIncomingMessage inc)
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{
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byte[] all = inc.ReadBytes(inc.LengthBytes - inc.PositionInBytes);
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Received += (ulong)all.Length;
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WriteStream.Write(all, 0, all.Length);
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int passed = Environment.TickCount - TimeStarted;
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float psec = passed / 1000.0f;
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if (GameSettings.VerboseLogging)
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{
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DebugConsole.Log("Received "+all.Length+" bytes of the file "+FileName+" ("+Received+"/"+FileSize+" received)");
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}
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BytesPerSecond = Received / psec;
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Status = Received >= FileSize ? FileTransferStatus.Finished : FileTransferStatus.Receiving;
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}
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private bool disposed = false;
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protected virtual void Dispose(bool disposing)
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{
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if (disposed) return;
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if (disposing)
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{
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if (WriteStream != null)
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{
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WriteStream.Flush();
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WriteStream.Close();
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WriteStream.Dispose();
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WriteStream = null;
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}
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}
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disposed = true;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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}
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const int MaxFileSize = 1000000;
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public delegate void OnFinishedDelegate(FileTransferIn fileStreamReceiver);
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public OnFinishedDelegate OnFinished;
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private List<FileTransferIn> activeTransfers;
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private string downloadFolder;
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public List<FileTransferIn> ActiveTransfers
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{
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get { return activeTransfers; }
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}
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public FileReceiver(string downloadFolder)
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{
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if (GameMain.Server != null)
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{
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throw new InvalidOperationException("Creating a file receiver is not allowed when a server is running.");
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}
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activeTransfers = new List<FileTransferIn>();
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this.downloadFolder = downloadFolder;
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}
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public void ReadMessage(NetIncomingMessage inc)
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{
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if (GameMain.Server != null)
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{
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throw new InvalidOperationException("Receiving files when a server is running is not allowed");
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}
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System.Diagnostics.Debug.Assert(!activeTransfers.Any(t =>
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t.Status == FileTransferStatus.Error ||
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t.Status == FileTransferStatus.Canceled ||
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t.Status == FileTransferStatus.Finished), "List of active file transfers contains entires that should have been removed");
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byte transferMessageType = inc.ReadByte();
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switch (transferMessageType)
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{
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case (byte)FileTransferMessageType.Initiate:
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var existingTransfer = activeTransfers.Find(t => t.SequenceChannel == inc.SequenceChannel);
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if (existingTransfer != null)
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{
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GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
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DebugConsole.ThrowError("File transfer error: file transfer initiated on a sequence channel that's already in use");
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return;
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}
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byte fileType = inc.ReadByte();
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ushort chunkLen = inc.ReadUInt16();
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ulong fileSize = inc.ReadUInt64();
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string fileName = inc.ReadString();
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string errorMsg;
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if (!ValidateInitialData(fileType, fileName, fileSize, out errorMsg))
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{
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GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
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DebugConsole.ThrowError("File transfer failed (" + errorMsg + ")");
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return;
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}
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if (GameSettings.VerboseLogging)
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{
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DebugConsole.Log("Received file transfer initiation message: ");
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DebugConsole.Log(" File: "+fileName);
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DebugConsole.Log(" Size: " + fileSize);
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DebugConsole.Log(" Sequence channel: " + inc.SequenceChannel);
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}
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if (!Directory.Exists(downloadFolder))
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{
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try
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{
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Directory.CreateDirectory(downloadFolder);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Could not start a file transfer: failed to create the folder \""+downloadFolder+"\".", e);
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return;
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}
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}
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var newTransfer = new FileTransferIn(inc.SenderConnection, Path.Combine(downloadFolder, fileName), (FileTransferType)fileType);
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newTransfer.SequenceChannel = inc.SequenceChannel;
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newTransfer.Status = FileTransferStatus.Receiving;
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newTransfer.FileSize = fileSize;
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activeTransfers.Add(newTransfer);
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break;
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case (byte)FileTransferMessageType.Data:
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var activeTransfer = activeTransfers.Find(t => t.Connection == inc.SenderConnection && t.SequenceChannel == inc.SequenceChannel);
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if (activeTransfer == null)
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{
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GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
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DebugConsole.ThrowError("File transfer error: received data without a transfer initiation message");
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return;
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}
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if (activeTransfer.Received + (ulong)(inc.LengthBytes-inc.PositionInBytes) > activeTransfer.FileSize)
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{
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GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
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DebugConsole.ThrowError("File transfer error: Received more data than expected");
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activeTransfer.Status = FileTransferStatus.Error;
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StopTransfer(activeTransfer);
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return;
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}
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try
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{
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activeTransfer.ReadBytes(inc);
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}
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catch (Exception e)
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{
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GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
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DebugConsole.ThrowError("File transfer error: "+e.Message);
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activeTransfer.Status = FileTransferStatus.Error;
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StopTransfer(activeTransfer, true);
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return;
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}
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if (activeTransfer.Status == FileTransferStatus.Finished)
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{
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activeTransfer.Dispose();
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string errorMessage = "";
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if (ValidateReceivedData(activeTransfer, out errorMessage))
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{
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OnFinished(activeTransfer);
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StopTransfer(activeTransfer);
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}
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else
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{
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new GUIMessageBox("File transfer aborted", errorMessage);
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activeTransfer.Status = FileTransferStatus.Error;
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StopTransfer(activeTransfer, true);
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}
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}
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break;
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case (byte)FileTransferMessageType.Cancel:
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byte sequenceChannel = inc.ReadByte();
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var matchingTransfer = activeTransfers.Find(t => t.Connection == inc.SenderConnection && t.SequenceChannel == sequenceChannel);
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if (matchingTransfer != null)
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{
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new GUIMessageBox("File transfer cancelled", "The server has cancelled the transfer of the file \"" + matchingTransfer.FileName + "\".");
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StopTransfer(matchingTransfer);
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}
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break;
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}
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}
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private bool ValidateInitialData(byte type, string fileName, ulong fileSize, out string errorMessage)
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{
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errorMessage = "";
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if (fileSize > MaxFileSize)
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{
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errorMessage = "File too large (" + MathUtils.GetBytesReadable((long)fileSize) + ")";
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return false;
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}
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if (!Enum.IsDefined(typeof(FileTransferType), (int)type))
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{
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errorMessage = "Unknown file type";
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return false;
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}
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if (string.IsNullOrEmpty(fileName) ||
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fileName.IndexOfAny(Path.GetInvalidFileNameChars()) > -1)
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{
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errorMessage = "Illegal characters in file name ''" + fileName + "''";
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return false;
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}
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switch (type)
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{
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case (byte)FileTransferType.Submarine:
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if (Path.GetExtension(fileName) != ".sub")
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{
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errorMessage = "Wrong file extension ''" + Path.GetExtension(fileName) + "''! (Expected .sub)";
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return false;
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}
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break;
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}
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return true;
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}
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private bool ValidateReceivedData(FileTransferIn fileTransfer, out string ErrorMessage)
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{
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ErrorMessage = "";
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switch (fileTransfer.FileType)
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{
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case FileTransferType.Submarine:
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Stream stream = null;
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try
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{
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stream = SaveUtil.DecompressFiletoStream(fileTransfer.FilePath);
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}
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catch (Exception e)
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{
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ErrorMessage = "Loading received submarine ''" + fileTransfer.FileName + "'' failed! {" + e.Message + "}";
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return false;
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}
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if (stream == null)
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{
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ErrorMessage = "Decompressing received submarine file''" + fileTransfer.FilePath + "'' failed!";
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return false;
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}
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try
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{
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stream.Position = 0;
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XmlReaderSettings settings = new XmlReaderSettings();
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settings.DtdProcessing = DtdProcessing.Prohibit;
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settings.IgnoreProcessingInstructions = true;
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using (var reader = XmlReader.Create(stream, settings))
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{
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while (reader.Read());
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}
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}
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catch
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{
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stream.Close();
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stream.Dispose();
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ErrorMessage = "Parsing file ''" + fileTransfer.FilePath + "'' failed! The file may not be a valid submarine file.";
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return false;
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}
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stream.Close();
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stream.Dispose();
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break;
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}
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return true;
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}
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public void StopTransfer(FileTransferIn transfer, bool deleteFile = false)
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{
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if (transfer.Status != FileTransferStatus.Finished &&
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transfer.Status != FileTransferStatus.Error)
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{
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transfer.Status = FileTransferStatus.Canceled;
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}
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if (activeTransfers.Contains(transfer)) activeTransfers.Remove(transfer);
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transfer.Dispose();
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if (deleteFile && File.Exists(transfer.FilePath))
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{
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try
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{
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File.Delete(transfer.FilePath);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Failed to delete file \""+transfer.FilePath+"\" ("+e.Message+")");
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}
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}
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}
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}
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}
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