Renamed project folders from Subsurface to Barotrauma

This commit is contained in:
Regalis
2017-06-04 15:00:53 +03:00
parent ad03c8bf0d
commit 94c6a8ea1b
697 changed files with 157 additions and 211 deletions
+64
View File
@@ -0,0 +1,64 @@
namespace Barotrauma
{
class Task
{
protected string name;
private float priority;
protected string musicType;
protected TaskManager taskManager;
protected bool isFinished;
public string Name
{
get { return name; }
}
public float Priority
{
get { return priority; }
}
public string MusicType
{
get { return musicType; }
}
public bool IsFinished
{
get { return isFinished; }
}
public virtual bool IsStarted
{
get { return true; }
}
public Task(float priority, string name)
{
if (GameMain.GameSession==null || GameMain.GameSession.TaskManager == null) return;
taskManager = GameMain.GameSession.TaskManager;
musicType = "repair";
this.priority = priority;
this.name = name;
taskManager.AddTask(this);
}
public virtual void Update(float deltaTime)
{
}
protected virtual void Finished()
{
isFinished = true;
}
}
}