Renamed project folders from Subsurface to Barotrauma
This commit is contained in:
@@ -0,0 +1,96 @@
|
||||
using Barotrauma.Items.Components;
|
||||
using Microsoft.Xna.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
class AIObjectiveOperateItem : AIObjective
|
||||
{
|
||||
private ItemComponent component, controller;
|
||||
|
||||
private Entity operateTarget;
|
||||
|
||||
private bool isCompleted;
|
||||
|
||||
private bool canBeCompleted;
|
||||
|
||||
public override bool CanBeCompleted
|
||||
{
|
||||
get
|
||||
{
|
||||
return canBeCompleted;
|
||||
}
|
||||
}
|
||||
|
||||
public Entity OperateTarget
|
||||
{
|
||||
get { return operateTarget; }
|
||||
}
|
||||
|
||||
public AIObjectiveOperateItem(ItemComponent item, Character character, string option, Entity operateTarget = null, bool useController = false)
|
||||
:base (character, option)
|
||||
{
|
||||
this.component = item;
|
||||
|
||||
this.operateTarget = operateTarget;
|
||||
|
||||
if (useController)
|
||||
{
|
||||
var controllers = item.Item.GetConnectedComponents<Controller>();
|
||||
if (controllers.Any()) controller = controllers[0];
|
||||
}
|
||||
|
||||
|
||||
canBeCompleted = true;
|
||||
}
|
||||
|
||||
protected override void Act(float deltaTime)
|
||||
{
|
||||
ItemComponent target = controller == null ? component : controller;
|
||||
|
||||
if (target.CanBeSelected)
|
||||
{
|
||||
if (Vector2.Distance(character.Position, target.Item.Position) < target.Item.PickDistance
|
||||
|| target.Item.IsInsideTrigger(character.WorldPosition))
|
||||
{
|
||||
if (character.SelectedConstruction != target.Item && target.CanBeSelected)
|
||||
{
|
||||
target.Item.Pick(character, false, true);
|
||||
}
|
||||
|
||||
if (component.AIOperate(deltaTime, character, this)) isCompleted = true;
|
||||
return;
|
||||
}
|
||||
|
||||
AddSubObjective(new AIObjectiveGoTo(target.Item, character));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!character.Inventory.Items.Contains(component.Item))
|
||||
{
|
||||
AddSubObjective(new AIObjectiveGetItem(character, component.Item, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (component.AIOperate(deltaTime, character, this)) isCompleted = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsCompleted()
|
||||
{
|
||||
return isCompleted;
|
||||
}
|
||||
|
||||
public override bool IsDuplicate(AIObjective otherObjective)
|
||||
{
|
||||
AIObjectiveOperateItem operateItem = otherObjective as AIObjectiveOperateItem;
|
||||
if (operateItem == null) return false;
|
||||
|
||||
return (operateItem.component == component);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user