Renamed project folders from Subsurface to Barotrauma
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<Items>
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<Item
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name="Oxygen Generator"
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category="Machine"
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linkable="true">
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<Sprite texture ="oxygengenerator.png" depth="0.8"/>
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<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true">
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<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="0.5"/>
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<sound file="oxygengenerator.ogg" type="OnActive" range="1000.0" volume="CurrFlow" volumemultiplier="0.001f" loop="true"/>
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</OxygenGenerator>
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<trigger/>
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<ItemContainer capacity="5" canbeselected = "true" msg="Insert oxygen tank to refill it">
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<Containable name="Oxygen Tank"/>
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</ItemContainer>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Vent"
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category="Machine"
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linkable="true">
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<Sprite texture ="vent.png" depth="0.91"/>
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<Vent>
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<sound file="ventilation.ogg" type="OnActive" range="600.0" volume="OxygenFlow" volumemultiplier="0.001f" loop="true"/>
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</Vent>
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</Item>
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</Items>
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