Renamed project folders from Subsurface to Barotrauma

This commit is contained in:
Regalis
2017-06-04 15:00:53 +03:00
parent ad03c8bf0d
commit 94c6a8ea1b
697 changed files with 157 additions and 211 deletions
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<Items>
<Item
name="Oxygen Generator"
category="Machine"
linkable="true">
<Sprite texture ="oxygengenerator.png" depth="0.8"/>
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true">
<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="0.5"/>
<sound file="oxygengenerator.ogg" type="OnActive" range="1000.0" volume="CurrFlow" volumemultiplier="0.001f" loop="true"/>
</OxygenGenerator>
<trigger/>
<ItemContainer capacity="5" canbeselected = "true" msg="Insert oxygen tank to refill it">
<Containable name="Oxygen Tank"/>
</ItemContainer>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
<requireditem name="Screwdriver" type="Equipped"/>
<input name="power_in"/>
</ConnectionPanel>
</Item>
<Item
name="Vent"
category="Machine"
linkable="true">
<Sprite texture ="vent.png" depth="0.91"/>
<Vent>
<sound file="ventilation.ogg" type="OnActive" range="600.0" volume="OxygenFlow" volumemultiplier="0.001f" loop="true"/>
</Vent>
</Item>
</Items>
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