Build 1.1.4.0
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@@ -25,7 +25,8 @@ namespace Barotrauma
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{
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None = 0,
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Transparent = 1,
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Opaque = 2
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Opaque = 2,
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BlockOutsideView = 3
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}
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public enum VoiceMode
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@@ -110,6 +111,7 @@ namespace Barotrauma
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#if CLIENT
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retVal.KeyMap = new KeyMapping(element.GetChildElements("keymapping"), retVal.KeyMap);
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retVal.InventoryKeyMap = new InventoryKeyMapping(element.GetChildElements("inventorykeymapping"), retVal.InventoryKeyMap);
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retVal.SavedCampaignSettings = element.GetChildElement("campaignsettings");
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LoadSubEditorImages(element);
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#endif
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@@ -139,6 +141,9 @@ namespace Barotrauma
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public bool DisableInGameHints;
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public bool EnableSubmarineAutoSave;
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public Identifier QuickStartSub;
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#if CLIENT
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public XElement SavedCampaignSettings;
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#endif
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#if DEBUG
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public bool UseSteamMatchmaking;
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public bool RequireSteamAuthentication;
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@@ -230,7 +235,7 @@ namespace Barotrauma
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SoundVolume = 0.5f,
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UiVolume = 0.3f,
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VoiceChatVolume = 0.5f,
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VoiceChatCutoffPrevention = 0,
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VoiceChatCutoffPrevention = 200,
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MicrophoneVolume = 5,
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MuteOnFocusLost = false,
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DynamicRangeCompressionEnabled = true,
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@@ -618,6 +623,8 @@ namespace Barotrauma
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root.Add(inventoryKeyMappingElement);
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SubEditorScreen.ImageManager.Save(root);
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root.Add(CampaignSettings.CurrentSettings.Save());
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#endif
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configDoc.SaveSafe(PlayerConfigPath);
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