Build 1.1.4.0

This commit is contained in:
Markus Isberg
2023-03-31 18:40:44 +03:00
parent efba17e0ff
commit 9470edead3
483 changed files with 17487 additions and 8548 deletions
@@ -1,3 +1,4 @@
using System;
using Barotrauma.Extensions;
using System.Collections.Generic;
using System.Collections.Immutable;
@@ -13,11 +14,14 @@ namespace Barotrauma
public readonly LocalizedString Description;
public readonly bool IsEndBiome;
public readonly int EndBiomeLocationCount;
public readonly float MinDifficulty;
private readonly float maxDifficulty;
public float ActualMaxDifficulty => maxDifficulty;
public float AdjustedMaxDifficulty => maxDifficulty - 0.1f;
public readonly ImmutableHashSet<int> AllowedZones;
private readonly SubmarineAvailability? submarineAvailability;
@@ -41,6 +45,8 @@ namespace Barotrauma
element.GetAttributeString("description", ""));
IsEndBiome = element.GetAttributeBool("endbiome", false);
EndBiomeLocationCount = Math.Max(1, element.GetAttributeInt("endbiomelocationcount", 1));
AllowedZones = element.GetAttributeIntArray("AllowedZones", new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }).ToImmutableHashSet();
MinDifficulty = element.GetAttributeFloat("MinDifficulty", 0);
maxDifficulty = element.GetAttributeFloat("MaxDifficulty", 100);