Build 1.1.4.0

This commit is contained in:
Markus Isberg
2023-03-31 18:40:44 +03:00
parent efba17e0ff
commit 9470edead3
483 changed files with 17487 additions and 8548 deletions
@@ -11,11 +11,14 @@ namespace Barotrauma
{
public static CampaignSettings Empty => new CampaignSettings(element: null);
#if CLIENT
public static CampaignSettings CurrentSettings = new CampaignSettings(GameSettings.CurrentConfig.SavedCampaignSettings);
#endif
public string Name => "CampaignSettings";
public const string LowerCaseSaveElementName = "campaignsettings";
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("Normal", IsPropertySaveable.Yes)]
public string PresetName { get; set; } = string.Empty;
[Serialize(true, IsPropertySaveable.Yes)]
@@ -53,7 +56,6 @@ namespace Barotrauma
return definition.GetInt(StartingBalanceAmount.ToIdentifier());
}
return 8000;
}
}
@@ -65,7 +67,7 @@ namespace Barotrauma
{
return definition.GetFloat(Difficulty.ToIdentifier());
}
return 0;
return 0;
}
}
@@ -82,7 +84,7 @@ namespace Barotrauma
}
public const int DefaultMaxMissionCount = 2;
public const int MaxMissionCountLimit = 3;
public const int MaxMissionCountLimit = 10;
public const int MinMissionCountLimit = 1;
public Dictionary<Identifier, SerializableProperty> SerializableProperties { get; private set; }