Build 1.1.4.0

This commit is contained in:
Markus Isberg
2023-03-31 18:40:44 +03:00
parent efba17e0ff
commit 9470edead3
483 changed files with 17487 additions and 8548 deletions
@@ -1,8 +1,6 @@
using Barotrauma.Networking;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
@@ -12,7 +10,7 @@ namespace Barotrauma
public Identifier NPCTag { get; set; }
[Serialize(CharacterTeamType.None, IsPropertySaveable.Yes)]
public CharacterTeamType TeamTag { get; set; }
public CharacterTeamType TeamID { get; set; }
[Serialize(false, IsPropertySaveable.Yes)]
public bool AddToCrew { get; set; }
@@ -24,10 +22,13 @@ namespace Barotrauma
public NPCChangeTeamAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
{
//backwards compatibility
TeamID = element.GetAttributeEnum("teamtag", element.GetAttributeEnum<CharacterTeamType>("team", TeamID));
var enums = Enum.GetValues(typeof(CharacterTeamType)).Cast<CharacterTeamType>();
if (!enums.Contains(TeamTag))
if (!enums.Contains(TeamID))
{
DebugConsole.ThrowError($"Error in {nameof(NPCChangeTeamAction)} in the event {ParentEvent.Prefab.Identifier}. \"{TeamTag}\" is not a valid Team ID. Valid values are {string.Join(',', Enum.GetNames(typeof(CharacterTeamType)))}.");
DebugConsole.ThrowError($"Error in {nameof(NPCChangeTeamAction)} in the event {ParentEvent.Prefab.Identifier}. \"{TeamID}\" is not a valid Team ID. Valid values are {string.Join(',', Enum.GetNames(typeof(CharacterTeamType)))}.");
}
}
@@ -41,27 +42,34 @@ namespace Barotrauma
foreach (var npc in affectedNpcs)
{
// characters will still remain on friendlyNPC team for rest of the tick
npc.SetOriginalTeam(TeamTag);
if (AddToCrew && (TeamTag == CharacterTeamType.Team1 || TeamTag == CharacterTeamType.Team2))
npc.SetOriginalTeam(TeamID);
foreach (Item item in npc.Inventory.AllItems)
{
var idCard = item.GetComponent<Items.Components.IdCard>();
if (idCard != null)
{
idCard.TeamID = TeamID;
}
}
if (AddToCrew && (TeamID == CharacterTeamType.Team1 || TeamID == CharacterTeamType.Team2))
{
npc.Info.StartItemsGiven = true;
GameMain.GameSession.CrewManager.AddCharacter(npc);
ChangeItemTeam(Submarine.MainSub, true);
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
{
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.AddToCrewEventData(TeamTag, npc.Inventory.AllItems));
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.AddToCrewEventData(TeamID, npc.Inventory.AllItems));
}
}
else if (RemoveFromCrew && (npc.TeamID == CharacterTeamType.Team1 || npc.TeamID == CharacterTeamType.Team2))
{
npc.Info.StartItemsGiven = true;
GameMain.GameSession.CrewManager.RemoveCharacter(npc, removeInfo: true);
var sub = Submarine.Loaded.FirstOrDefault(s => s.TeamID == TeamTag);
var sub = Submarine.Loaded.FirstOrDefault(s => s.TeamID == TeamID);
ChangeItemTeam(sub, false);
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
{
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.RemoveFromCrewEventData(TeamTag, npc.Inventory.AllItems));
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.RemoveFromCrewEventData(TeamID, npc.Inventory.AllItems));
}
}
@@ -72,11 +80,10 @@ namespace Barotrauma
item.AllowStealing = allowStealing;
if (item.GetComponent<Items.Components.WifiComponent>() is { } wifiComponent)
{
wifiComponent.TeamID = TeamTag;
wifiComponent.TeamID = TeamID;
}
if (item.GetComponent<Items.Components.IdCard>() is { } idCard)
{
idCard.TeamID = TeamTag;
idCard.SubmarineSpecificID = 0;
}
}