Build 1.1.4.0
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@@ -177,6 +177,9 @@ namespace Barotrauma
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set => SetFootAngles(FootAnglesInRadians, value);
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}
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[Serialize(false, IsPropertySaveable.Yes, description: "Should the animation be updated even if the character is not moving?"), Editable]
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public bool UpdateAnimationWhenNotMoving { get; set; }
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/// <summary>
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/// Key = limb id, value = angle in radians
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/// </summary>
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