Build 1.1.4.0
This commit is contained in:
@@ -107,7 +107,6 @@ namespace Barotrauma
|
||||
{
|
||||
return MentalType.Normal;
|
||||
}
|
||||
// test this later
|
||||
int psychosisIndex = (int)(affliction.Strength / (affliction.Prefab.MaxStrength / MentalTypeCount) * Rand.Range(1f, 1.2f));
|
||||
psychosisIndex = Math.Clamp(psychosisIndex, 0, 4);
|
||||
MentalType mentalType = psychosisIndex switch
|
||||
|
||||
Reference in New Issue
Block a user