Build 1.1.4.0
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@@ -398,12 +398,9 @@ namespace Barotrauma
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public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
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{
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GameMain.MainMenuScreen.DrawBackground(graphics, spriteBatch); //wtf
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spriteBatch.Begin(SpriteSortMode.Deferred, null, GUI.SamplerState, null, GameMain.ScissorTestEnable);
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GameMain.MainMenuScreen.DrawBackground(graphics, spriteBatch);
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GUI.Draw(Cam, spriteBatch);
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spriteBatch.End();
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}
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}
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