Build 1.1.4.0
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@@ -1,9 +1,9 @@
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using Microsoft.Xna.Framework;
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using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using Barotrauma.Extensions;
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namespace Barotrauma
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{
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@@ -199,8 +199,8 @@ namespace Barotrauma
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if (GameMain.GraphicsWidth <= maxResolution.X && GameMain.GraphicsHeight <= maxResolution.Y)
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{
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size = new Point(
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subElement.GetAttributeInt("width", 0),
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subElement.GetAttributeInt("height", 0));
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ParseSize(subElement, "width"),
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ParseSize(subElement, "height"));
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break;
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}
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}
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