Unstable 0.1400.0.0

This commit is contained in:
Markus Isberg
2021-05-11 15:47:47 +03:00
parent 3f324b14e8
commit 92f0264af2
247 changed files with 8238 additions and 1911 deletions
@@ -102,12 +102,12 @@ namespace Barotrauma
public override void Update(float deltaTime)
{
if (spawned) { return; }
if (!string.IsNullOrEmpty(NPCSetIdentifier) && !string.IsNullOrEmpty(NPCIdentifier))
{
HumanPrefab humanPrefab = NPCSet.Get(NPCSetIdentifier, NPCIdentifier);
ISpatialEntity spawnPos = GetSpawnPos();
Entity.Spawner.AddToSpawnQueue(CharacterPrefab.HumanSpeciesName, OffsetSpawnPos(spawnPos?.WorldPosition ?? Vector2.Zero, 100.0f), onSpawn: newCharacter =>
Entity.Spawner.AddToSpawnQueue(CharacterPrefab.HumanSpeciesName, OffsetSpawnPos(spawnPos?.WorldPosition ?? Vector2.Zero, 100.0f), humanPrefab.GetCharacterInfo(), onSpawn: newCharacter =>
{
newCharacter.TeamID = CharacterTeamType.FriendlyNPC;
newCharacter.EnableDespawn = false;
@@ -255,10 +255,9 @@ namespace Barotrauma
potentialSpawnPoints = potentialSpawnPoints.FindAll(wp => wp.ConnectedDoor == null && wp.Ladders == null && !wp.isObstructed);
var airlockSpawnPoints = potentialSpawnPoints.Where(wp => wp.CurrentHull?.OutpostModuleTags?.Contains("airlock") ?? false).ToList();
if (moduleFlags != null && moduleFlags.Any())
{
List<WayPoint> spawnPoints = potentialSpawnPoints.Where(wp => wp.CurrentHull?.OutpostModuleTags?.Any(moduleFlags.Contains) ?? false).ToList();
List<WayPoint> spawnPoints = potentialSpawnPoints.Where(wp => wp.CurrentHull?.OutpostModuleTags.Any(moduleFlags.Contains) ?? false).ToList();
if (spawnPoints.Any())
{
potentialSpawnPoints = spawnPoints;
@@ -267,8 +266,10 @@ namespace Barotrauma
if (spawnpointTags != null && spawnpointTags.Any())
{
var spawnPoints = potentialSpawnPoints.Where(wp => spawnpointTags.Any(tag => wp.Tags.Contains(tag)))
.Where(wp => wp.ConnectedDoor == null && !wp.isObstructed);
var spawnPoints = potentialSpawnPoints
.Where(wp => spawnpointTags.Any(tag => wp.Tags.Contains(tag)))
.Where(wp => wp.ConnectedDoor == null && !wp.isObstructed);
if (spawnPoints.Any())
{
potentialSpawnPoints = spawnPoints.ToList();
@@ -293,6 +294,7 @@ namespace Barotrauma
}
//don't spawn in an airlock module if there are other options
var airlockSpawnPoints = potentialSpawnPoints.Where(wp => wp.CurrentHull?.OutpostModuleTags.Contains("airlock") ?? false);
if (airlockSpawnPoints.Count() < validSpawnPoints.Count())
{
validSpawnPoints = validSpawnPoints.Except(airlockSpawnPoints);