Unstable 0.1400.0.0
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+44
-1
@@ -326,7 +326,6 @@ namespace Barotrauma
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Level prevLevel = Level.Loaded;
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bool success = CrewManager.GetCharacters().Any(c => !c.IsDead);
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GUI.SetSavingIndicatorState(success);
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crewDead = false;
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var continueButton = GameMain.GameSession.RoundSummary?.ContinueButton;
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@@ -484,6 +483,8 @@ namespace Barotrauma
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{
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IsFirstRound = false;
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CoroutineManager.StartCoroutine(DoLevelTransition(), "LevelTransition");
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bool success = CrewManager.GetCharacters().Any(c => !c.IsDead);
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GUI.SetSavingIndicatorState(success && (Level.IsLoadedOutpost || transitionType != TransitionType.None));
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}
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}
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@@ -569,6 +570,13 @@ namespace Barotrauma
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msg.Write(category.Identifier);
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msg.Write((byte)level);
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}
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msg.Write((ushort)UpgradeManager.PurchasedItemSwaps.Count);
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foreach (var itemSwap in UpgradeManager.PurchasedItemSwaps)
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{
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msg.Write(itemSwap.ItemToRemove.ID);
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msg.Write(itemSwap.ItemToInstall?.Identifier ?? string.Empty);
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}
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}
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//static because we may need to instantiate the campaign if it hasn't been done yet
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@@ -657,6 +665,21 @@ namespace Barotrauma
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pendingUpgrades.Add(new PurchasedUpgrade(prefab, category, upgradeLevel));
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}
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ushort purchasedItemSwapCount = msg.ReadUInt16();
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List<PurchasedItemSwap> purchasedItemSwaps = new List<PurchasedItemSwap>();
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for (int i = 0; i < purchasedItemSwapCount; i++)
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{
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UInt16 itemToRemoveID = msg.ReadUInt16();
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Item itemToRemove = Entity.FindEntityByID(itemToRemoveID) as Item;
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string itemToInstallIdentifier = msg.ReadString();
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ItemPrefab itemToInstall = string.IsNullOrEmpty(itemToInstallIdentifier) ? null : ItemPrefab.Find(string.Empty, itemToInstallIdentifier);
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if (itemToRemove == null) { continue; }
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purchasedItemSwaps.Add(new PurchasedItemSwap(itemToRemove, itemToInstall));
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}
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bool hasCharacterData = msg.ReadBoolean();
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CharacterInfo myCharacterInfo = null;
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if (hasCharacterData)
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@@ -703,6 +726,26 @@ namespace Barotrauma
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campaign.UpgradeManager.SetPendingUpgrades(pendingUpgrades);
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campaign.UpgradeManager.PurchasedUpgrades.Clear();
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campaign.UpgradeManager.PurchasedUpgrades.Clear();
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foreach (var purchasedItemSwap in purchasedItemSwaps)
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{
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if (purchasedItemSwap.ItemToInstall == null)
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{
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campaign.UpgradeManager.CancelItemSwap(purchasedItemSwap.ItemToRemove, force: true);
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}
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else
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{
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campaign.UpgradeManager.PurchaseItemSwap(purchasedItemSwap.ItemToRemove, purchasedItemSwap.ItemToInstall, force: true);
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}
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}
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foreach (Item item in Item.ItemList)
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{
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if (item.PendingItemSwap != null && !purchasedItemSwaps.Any(it => it.ItemToRemove == item))
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{
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item.PendingItemSwap = null;
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}
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}
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foreach (var (identifier, rep) in factionReps)
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{
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Faction faction = campaign.Factions.FirstOrDefault(f => f.Prefab.Identifier.Equals(identifier, StringComparison.OrdinalIgnoreCase));
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