Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials

This commit is contained in:
Regalis
2015-12-28 13:21:24 +02:00
parent 8c032d8368
commit 92d396e6b2
69 changed files with 1264 additions and 455 deletions

View File

@@ -13,6 +13,7 @@
<Item file="Content\Items\Electricity\signalitems.xml" />
<Item file="Content\Items\Engine\engine.xml" />
<Item file="Content\Items\Fabricators\fabricators.xml" />
<Item file="Content\Items\Fabricators\materials.xml" />
<Item file="Content\Items\Ladder\ladder.xml" />
<Item file="Content\Items\Lockers\lockers.xml" />
<Item file="Content\Items\Medical\medical.xml" />
@@ -25,11 +26,12 @@
<Item file="Content\Items\Weapons\railgun.xml" />
<Item file="Content\Items\Weapons\weapons.xml" />
<Character file="Content\Characters\Crawler\crawler.xml" />
<Character file="Content\Characters\EndWorm\endworm.xml" />
<Character file="Content\Characters\Human\human.xml" />
<Character file="Content\Characters\Mantis\mantis.xml" />
<Character file="Content\Characters\Moloch\moloch.xml" />
<Character file="Content\Characters\Scorpion\scorpion.xml" />
<Character file="Content\Characters\TigerThresher\tigerthresher.xml" />
<Character file="Content\Characters\TigerThresher\tigerthresher.xml" />
<Structure file="Content\Map\StructurePrefabs.xml" />
<Jobs file="Content\Jobs.xml" />
<Executable file="Barotrauma.exe" />