Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials

This commit is contained in:
Regalis
2015-12-28 13:21:24 +02:00
parent 8c032d8368
commit 92d396e6b2
69 changed files with 1264 additions and 455 deletions
@@ -2,6 +2,7 @@
<Items>
<Item
name="C-4 Block"
category="Equipment"
Tags="smallitem,explosive"
pickdistance="150"
price="100">
@@ -19,6 +20,7 @@
<Item
name="Detonator"
category="Equipment"
Tags="smallitem"
pickdistance="150"
price="50">