Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
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@@ -1,6 +1,7 @@
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<Items>
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<Item
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name="Oxygen Generator"
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category="Machine"
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linkable="true">
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@@ -25,6 +26,7 @@
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<Item
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name="Vent"
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category="Machine"
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linkable="true">
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<Sprite texture ="vent.png" depth="0.91"/>
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