Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials

This commit is contained in:
Regalis
2015-12-28 13:21:24 +02:00
parent 8c032d8368
commit 92d396e6b2
69 changed files with 1264 additions and 455 deletions
+6 -2
View File
@@ -2,9 +2,11 @@
<Items>
<Item
name="Medical Syringe"
category="Equipment"
Tags="smallitem"
pickdistance="150"
price="50">
price="50"
description="A syringe filled with a potent general-purpose medical compound.">
<Sprite texture ="med.png" sourcerect="0,0,24,5" depth="0.6"/>
@@ -17,9 +19,11 @@
<Item
name="Bandage"
category="Equipment"
Tags="smallitem"
pickdistance="150"
price="20">
price="20"
description="Treated with a hemostatic agent that quickly seals most minor wounds.">
<Sprite texture ="med.png" sourcerect="0,14,14,18" depth="0.6"/>