Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
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@@ -2,9 +2,11 @@
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<Items>
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<Item
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name="Medical Syringe"
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category="Equipment"
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Tags="smallitem"
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pickdistance="150"
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price="50">
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price="50"
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description="A syringe filled with a potent general-purpose medical compound.">
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<Sprite texture ="med.png" sourcerect="0,0,24,5" depth="0.6"/>
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@@ -17,9 +19,11 @@
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<Item
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name="Bandage"
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category="Equipment"
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Tags="smallitem"
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pickdistance="150"
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price="20">
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price="20"
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description="Treated with a hemostatic agent that quickly seals most minor wounds.">
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<Sprite texture ="med.png" sourcerect="0,14,14,18" depth="0.6"/>
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