Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials

This commit is contained in:
Regalis
2015-12-28 13:21:24 +02:00
parent 8c032d8368
commit 92d396e6b2
69 changed files with 1264 additions and 455 deletions

View File

@@ -4,6 +4,7 @@
<Item
name="Engine"
linkable="true"
category="Machine"
pickdistance="150">
<Sprite texture ="engine.png" depth="0.8"/>
@@ -23,6 +24,7 @@
<Item
name="Navigation Terminal"
linkable="true"
category="Machine"
pickdistance="150">
<Sprite texture ="fabricator.png" depth="0.8"/>
@@ -50,6 +52,7 @@
<Item
name="Sonar Monitor"
linkable="true"
category="Machine"
pickdistance="150">
<Sprite texture ="fabricator.png" depth="0.8"/>