Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
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@@ -4,6 +4,7 @@
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<Item
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name="Engine"
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linkable="true"
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category="Machine"
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pickdistance="150">
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<Sprite texture ="engine.png" depth="0.8"/>
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@@ -23,6 +24,7 @@
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<Item
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name="Navigation Terminal"
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linkable="true"
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category="Machine"
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pickdistance="150">
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<Sprite texture ="fabricator.png" depth="0.8"/>
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@@ -50,6 +52,7 @@
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<Item
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name="Sonar Monitor"
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linkable="true"
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category="Machine"
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pickdistance="150">
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<Sprite texture ="fabricator.png" depth="0.8"/>
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