Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials

This commit is contained in:
Regalis
2015-12-28 13:21:24 +02:00
parent 8c032d8368
commit 92d396e6b2
69 changed files with 1264 additions and 455 deletions
+17 -5
View File
@@ -1,8 +1,10 @@
<Items>
<Item
name="Captain's Cap"
category="Equipment"
pickdistance="150"
tags="smallitem">
tags="smallitem"
description="A token of the Captain's unquestionable authority.">
<Sprite texture ="captainhat.png" depth="0.6"/>
@@ -15,6 +17,7 @@
<Item
name="Captain's Jacket"
category="Equipment"
pickdistance="150"
tags="smallitem">
@@ -35,6 +38,7 @@
<Item
name="Captain's Trousers"
category="Equipment"
pickdistance="150"
tags="smallitem">
@@ -54,8 +58,10 @@
<Item
name="Body Armor"
category="Equipment"
pickdistance="150"
tags="smallitem">
tags="smallitem"
description="While the body armor won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.">
<Sprite texture ="securitygear.png" sourcerect="68,0,60,31" depth="0.6"/>
@@ -70,8 +76,10 @@
<Item
name="Ballistic Helmet"
category="Equipment"
pickdistance="150"
tags="smallitem">
tags="smallitem"
description="While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.">
<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.6"/>
@@ -84,9 +92,11 @@
<Item
name="Orange Jumpsuit"
category="Equipment"
pickdistance="150"
tags="smallitem"
fireproof="true">
fireproof="true"
description="The fire-resistant fabric offers some protection against fires. Plenty of pockets for carrying any extra gear an engineer might need.">
<Sprite texture = "engigear.png" sourcerect="0,52,50,25" depth="0.6"/>
@@ -110,9 +120,11 @@
<Item
name="Blue Jumpsuit"
category="Equipment"
pickdistance="150"
tags="smallitem"
fireproof="true">
fireproof="true"
description="The fire-resistant fabric offers some protection against fires. Plenty of pockets for carrying any extra gear a mechanic might need.">
<Sprite texture = "engigear.png" sourcerect="53,50,51,25" depth="0.6"/>