Merge branch 'master' into animcontroller-overhaul

This commit is contained in:
Regalis
2016-10-19 21:15:44 +03:00
9 changed files with 116 additions and 29 deletions
@@ -1053,6 +1053,8 @@ namespace Barotrauma
private void UpdateNetPlayerPosition(float deltaTime)
{
if (GameMain.NetworkMember == null) return;
if (character == GameMain.NetworkMember.Character)
{
if (character.MemPos.Count < 2) return;