update docs

This commit is contained in:
Evil Factory
2022-04-19 22:54:34 -03:00
parent 7a440e009b
commit 928428cabd
29 changed files with 1209 additions and 991 deletions
+3 -2
View File
@@ -67,12 +67,12 @@ local prefab = ItemPrefab.GetItemPrefab("screwdriver")
local firstPlayerCharacter = Client.ClientList[1].Character
-- Spawn on the world
Entity.Spawner.AddToSpawnQueue(prefab, firstPlayerCharacter.WorldPosition, nil, nil, function(item)
Entity.Spawner.AddItemToSpawnQueue(prefab, firstPlayerCharacter.WorldPosition, nil, nil, function(item)
print(item.Name .. " Has been spawned.")
end)
-- Spawn inside an inventory
Entity.Spawner.AddToSpawnQueue(prefab, firstPlayerCharacter.Inventory, nil, nil, function(item)
Entity.Spawner.AddItemToSpawnQueue(prefab, firstPlayerCharacter.Inventory, nil, nil, function(item)
print(item.Name .. " Has been spawned.")
end)
```
@@ -104,5 +104,6 @@ print(char.CharacterHealth.GetAffliction("burn", char.AnimController.Limbs[1]))
```
local chatMessage = ChatMessage.Create("Sender name", "text here", ChatMessageType.MessageBox, nil, nil)
chatMessage.Color = Color(255, 255, 0, 255)
Game.SendDirectChatMessage(chatMessage, ChatMessageType.MessageBox)
```