Fixed explosives being directly usable by characters, causing them to explode when left clicking while holding them due to 9dd9425c. See #385

This commit is contained in:
Joonas Rikkonen
2018-04-24 18:00:23 +03:00
parent 1f460c401e
commit 91d6c7b91f
10 changed files with 25 additions and 27 deletions
@@ -17,7 +17,7 @@
<Body width="64" height="5" density="20"/>
<Pickable slots="Any"/>
<Projectile launchimpulse="20.0" sticktocharacters="true">
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true">
<Attack damage="20" bleedingdamage="2" structuredamage="50" damagetype="Blunt" stun="0.2" targetforce="50"/>
</Projectile>
</Item>
@@ -102,7 +102,7 @@
<Body width="8" height="3" density="40"/>
<Pickable slots="Any"/>
<Projectile hitscan="true" removeonhit="true" >
<Projectile characterusable="false" hitscan="true" removeonhit="true" >
<Attack damage="40" bleedingdamage="3" structuredamage="100" damagetype="Blunt" stun="0.5" targetforce="50"/>
</Projectile>
</Item>