Fixed explosives being directly usable by characters, causing them to explode when left clicking while holding them due to 9dd9425c. See #385
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@@ -10,7 +10,7 @@
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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<Explosion range="500.0" structuredamage="250" damage="200" stun="5" force="20.0" severlimbsprobability="0.5" decal="explosion" decalsize="0.5"/>
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@@ -29,7 +29,7 @@
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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@@ -49,7 +49,7 @@
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="Always" target="This" Condition="-0.35"/>
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnBroken" target="This">
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@@ -76,7 +76,7 @@
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="2000"/>
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