Fixed explosives being directly usable by characters, causing them to explode when left clicking while holding them due to 9dd9425c. See #385
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@@ -49,7 +49,7 @@
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<Holdable slots="RightHand+LeftHand" holdpos="0,-50" handle1="-10,20" handle2="10,20" aimable="false"/>
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<Projectile launchimpulse="5.0">
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<Projectile characterusable="false" launchimpulse="5.0">
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<Attack damage="1" structuredamage="1" damagetype="Blunt"/>
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<StatusEffect type="OnImpact" target="Contained">
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<Use/>
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@@ -80,7 +80,7 @@
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<Holdable slots="RightHand+LeftHand" holdpos="0,-50" handle1="-10,20" handle2="10,20" aimable="false"/>
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<Projectile launchimpulse="5.0">
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<Projectile characterusable="false" launchimpulse="5.0">
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<StatusEffect type="OnImpact" Condition="-100.0" stun="10.0" disabledeltatime="true">
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<sound file="Content/Items/Weapons/bigexplosion.ogg" range="10000"/>
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<Explosion range="1000.0" structuredamage="1000" damage="1000" stun="10" force="50.0"/>
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