Fixed compiler errors and project files
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@@ -211,9 +211,10 @@ namespace Barotrauma.Networking
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}
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Vector2 spawnPos = FindSpawnPos();
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bool anyCharacterSpawnedInShuttle = false;
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if (!GameMain.LuaCs.Game.overrideRespawnSub)
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{
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RespawnCharacters(spawnPos, out bool anyCharacterSpawnedInShuttle);
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RespawnCharacters(spawnPos, out anyCharacterSpawnedInShuttle);
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}
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if (anyCharacterSpawnedInShuttle)
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{
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