Fixed compiler errors and project files

This commit is contained in:
EvilFactory
2024-06-18 12:41:37 -03:00
parent e163f7ed73
commit 91cc7dd1cd
6 changed files with 11 additions and 3 deletions
@@ -211,9 +211,10 @@ namespace Barotrauma.Networking
}
Vector2 spawnPos = FindSpawnPos();
bool anyCharacterSpawnedInShuttle = false;
if (!GameMain.LuaCs.Game.overrideRespawnSub)
{
RespawnCharacters(spawnPos, out bool anyCharacterSpawnedInShuttle);
RespawnCharacters(spawnPos, out anyCharacterSpawnedInShuttle);
}
if (anyCharacterSpawnedInShuttle)
{