From 8ff490bfee37e431f48ff8fec54de4c1e03ec28c Mon Sep 17 00:00:00 2001 From: Evil Factory <36804725+evilfactory@users.noreply.github.com> Date: Sun, 3 Oct 2021 18:31:02 -0300 Subject: [PATCH] make spam filter disabler actually work --- .../BarotraumaServer/ServerSource/Networking/ChatMessage.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaServer/ServerSource/Networking/ChatMessage.cs b/Barotrauma/BarotraumaServer/ServerSource/Networking/ChatMessage.cs index ab7952c3e..fd61f0c1c 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Networking/ChatMessage.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Networking/ChatMessage.cs @@ -109,7 +109,7 @@ namespace Barotrauma.Networking c.ChatSpamSpeed += similarity + 0.5f; - if (c.ChatSpamTimer > 0.0f && !isOwner) + if (c.ChatSpamTimer > 0.0f && !isOwner && !GameMain.Lua.game.disableSpamFilter) { ChatMessage denyMsg = Create("", TextManager.Get("SpamFilterBlocked"), ChatMessageType.Server, null); c.ChatSpamTimer = 10.0f;