Split Machines ItemComponents
There's still a lot of work to do before we can get the server to compile
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@@ -19,7 +19,7 @@ namespace Barotrauma.Networking
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}
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}
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class WhiteList
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partial class WhiteList
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{
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const string SavePath = "Data/whitelist.txt";
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@@ -29,11 +29,6 @@ namespace Barotrauma.Networking
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get { return whitelistedPlayers; }
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}
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private GUIComponent whitelistFrame;
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private GUITextBox nameBox;
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private GUITextBox ipBox;
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public bool Enabled;
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public WhiteList()
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@@ -122,103 +117,21 @@ namespace Barotrauma.Networking
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return true;
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}
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public GUIComponent CreateWhiteListFrame(GUIComponent parent)
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private void RemoveFromWhiteList(WhiteListedPlayer wlp)
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{
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if (whitelistFrame!=null)
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{
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whitelistFrame.Parent.ClearChildren();
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whitelistFrame = null;
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}
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parent.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
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var enabledTick = new GUITickBox(new Rectangle(0, 0, 20, 20), "Enabled", Alignment.TopLeft, parent);
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enabledTick.Selected = Enabled;
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enabledTick.OnSelected = (GUITickBox box) =>
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{
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Enabled = !Enabled;
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if (Enabled)
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{
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foreach (Client c in GameMain.Server.ConnectedClients)
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{
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if (!IsWhiteListed(c.name,c.Connection.RemoteEndPoint.Address.ToString()))
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{
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whitelistedPlayers.Add(new WhiteListedPlayer(c.name, c.Connection.RemoteEndPoint.Address.ToString()));
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if (whitelistFrame != null) CreateWhiteListFrame(whitelistFrame.Parent);
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}
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}
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}
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Save();
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return true;
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};
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new GUITextBlock(new Rectangle(0, -35, 90, 20), "Name:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
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nameBox = new GUITextBox(new Rectangle(100, -35, 170, 20), Alignment.BottomLeft, "", parent);
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nameBox.Font = GUI.Font;
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new GUITextBlock(new Rectangle(0, 0, 90, 20), "IP Address:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
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ipBox = new GUITextBox(new Rectangle(100, 0, 170, 20), Alignment.BottomLeft, "", parent);
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ipBox.Font = GUI.Font;
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var addnewButton = new GUIButton(new Rectangle(0, 35, 150, 20), "Add to whitelist", Alignment.BottomLeft, "", parent);
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addnewButton.OnClicked = AddToWhiteList;
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whitelistFrame = new GUIListBox(new Rectangle(0, 30, 0, parent.Rect.Height-110), "", parent);
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foreach (WhiteListedPlayer wlp in whitelistedPlayers)
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{
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string blockText = wlp.Name;
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if (!string.IsNullOrWhiteSpace(wlp.IP)) blockText += " (" + wlp.IP + ")";
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GUITextBlock textBlock = new GUITextBlock(
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new Rectangle(0, 0, 0, 25),
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blockText,
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"",
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Alignment.Left, Alignment.Left, whitelistFrame);
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textBlock.Padding = new Vector4(10.0f, 10.0f, 0.0f, 0.0f);
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textBlock.UserData = wlp;
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var removeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, "", textBlock);
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removeButton.UserData = wlp;
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removeButton.OnClicked = RemoveFromWhiteList;
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}
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return parent;
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}
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private bool RemoveFromWhiteList(GUIButton button, object obj)
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{
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WhiteListedPlayer wlp = obj as WhiteListedPlayer;
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if (wlp == null) return false;
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DebugConsole.Log("Removing " + wlp.Name + " from whitelist");
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GameServer.Log("Removing " + wlp.Name + " from whitelist", ServerLog.MessageType.ServerMessage);
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whitelistedPlayers.Remove(wlp);
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Save();
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if (whitelistFrame != null)
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{
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whitelistFrame.Parent.ClearChildren();
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CreateWhiteListFrame(whitelistFrame.Parent);
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}
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return true;
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}
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private bool AddToWhiteList(GUIButton button, object obj)
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private void AddToWhiteList(string name,string ip)
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{
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if (string.IsNullOrWhiteSpace(nameBox.Text)) return false;
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if (whitelistedPlayers.Any(x => x.Name.ToLower() == nameBox.Text.ToLower() && x.IP == ipBox.Text)) return false;
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whitelistedPlayers.Add(new WhiteListedPlayer(nameBox.Text,ipBox.Text));
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if (string.IsNullOrWhiteSpace(name)) return;
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if (whitelistedPlayers.Any(x => x.Name.ToLower() == name.ToLower() && x.IP == ip)) return;
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whitelistedPlayers.Add(new WhiteListedPlayer(name, ip));
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Save();
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if (whitelistFrame != null)
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{
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CreateWhiteListFrame(whitelistFrame.Parent);
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}
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return true;
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}
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}
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}
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