Split Machines ItemComponents

There's still a lot of work to do before we can get the server to compile
This commit is contained in:
Juan Pablo Arce
2017-06-18 14:36:11 -03:00
parent 7168a534ed
commit 8f37e14917
98 changed files with 5264 additions and 4291 deletions
+14 -7
View File
@@ -34,18 +34,15 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL" />
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="RestSharp">
<HintPath>..\packages\RestSharp.105.2.3\lib\net45\RestSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -56,9 +53,19 @@
<Compile Include="Source\GameSession\GameSession.cs" />
<Compile Include="Source\GameSettings.cs" />
<Compile Include="Source\Items\CharacterInventory.cs" />
<Compile Include="Source\Items\Components\ItemComponent.cs" />
<Compile Include="Source\Items\Components\ItemLabel.cs" />
<Compile Include="Source\Items\Components\Machines\Pump.cs" />
<Compile Include="Source\Items\Components\Machines\Reactor.cs" />
<Compile Include="Source\Items\Components\Machines\Fabricator.cs" />
<Compile Include="Source\Items\Components\Machines\Steering.cs" />
<Compile Include="Source\Items\Components\Power\PowerContainer.cs" />
<Compile Include="Source\Map\Explosion.cs" />
<Compile Include="Source\Map\FireSource.cs" />
<Compile Include="Source\Map\Hull.cs" />
<Compile Include="Source\Networking\GameClient.cs" />
<Compile Include="Source\Networking\GameServer.cs" />
<Compile Include="Source\Networking\NetworkMember.cs" />
<Compile Include="Source\Networking\Voting.cs" />
<Compile Include="Source\PlayerInput.cs" />
<Compile Include="Source\Program.cs" />