Split Machines ItemComponents
There's still a lot of work to do before we can get the server to compile
This commit is contained in:
@@ -14,6 +14,9 @@ namespace Barotrauma
|
||||
{
|
||||
partial class Character : Entity, IDamageable, IPropertyObject, IClientSerializable, IServerSerializable
|
||||
{
|
||||
protected float soundTimer;
|
||||
protected float soundInterval;
|
||||
|
||||
private List<CharacterSound> sounds;
|
||||
|
||||
//the Character that the player is currently controlling
|
||||
|
||||
Reference in New Issue
Block a user