Split Machines ItemComponents

There's still a lot of work to do before we can get the server to compile
This commit is contained in:
Juan Pablo Arce
2017-06-18 14:36:11 -03:00
parent 7168a534ed
commit 8f37e14917
98 changed files with 5264 additions and 4291 deletions
@@ -14,6 +14,9 @@ namespace Barotrauma
{
partial class Character : Entity, IDamageable, IPropertyObject, IClientSerializable, IServerSerializable
{
protected float soundTimer;
protected float soundInterval;
private List<CharacterSound> sounds;
//the Character that the player is currently controlling