Split Machines ItemComponents

There's still a lot of work to do before we can get the server to compile
This commit is contained in:
Juan Pablo Arce
2017-06-18 14:36:11 -03:00
parent 7168a534ed
commit 8f37e14917
98 changed files with 5264 additions and 4291 deletions
@@ -0,0 +1,16 @@
using Microsoft.Xna.Framework;
using System;
namespace Barotrauma
{
partial class AICharacter : Character
{
public override void DrawFront(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, Camera cam)
{
base.DrawFront(spriteBatch, cam);
if (GameMain.DebugDraw && !IsDead) aiController.DebugDraw(spriteBatch);
}
}
}