LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
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@@ -257,7 +257,8 @@ namespace Barotrauma
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Vector2 rectCenter = new Vector2(rect.Center.X, rect.Center.Y);
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Vector2 offset = -currentLocation.MapPosition;
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iceTexture.DrawTiled(spriteBatch, new Vector2(rect.X, rect.Y), new Vector2(rect.Width, rect.Height), offset, Color.White);
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iceTexture.DrawTiled(spriteBatch, new Vector2(rect.X, rect.Y), new Vector2(rect.Width, rect.Height), Vector2.Zero, Color.White);
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GUI.DrawRectangle(spriteBatch, rect, Color.White);
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//spriteBatch.Draw(iceTexture, offset, rect, null, null, 0f, null, Color.White, SpriteEffects.None, 0.0f);
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//Vector2 scale = new Vector2((float)rect.Width/ size, (float)rect.Height/size);
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