All items and structures have to define a sourcerect for the sprite because otherwise the dedicated server won't know the size of the entity. Closes #321
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@@ -4,7 +4,7 @@
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="locker.png" depth="0.84"/>
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<Sprite texture ="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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