- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).

- Rectangle serialization.
- Option to restrict numeric properties to a range of values.
- WIP generic ISerializableEntity editor.
This commit is contained in:
Joonas Rikkonen
2017-11-08 21:15:03 +02:00
parent a0d606ef5f
commit 8e556f1c76
60 changed files with 1035 additions and 678 deletions
@@ -35,14 +35,14 @@ namespace Barotrauma.Items.Components
private Vector2 armorSector;
[SerializableProperty(0.0f, false)]
[Serialize(0.0f, false)]
public float ArmorValue
{
get { return armorValue; }
set { armorValue = MathHelper.Clamp(value, 0.0f, 100.0f); }
}
[SerializableProperty("0.0,360.0", false)]
[Serialize("0.0,360.0", false)]
public Vector2 ArmorSector
{
get { return armorSector; }