- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).

- Rectangle serialization.
- Option to restrict numeric properties to a range of values.
- WIP generic ISerializableEntity editor.
This commit is contained in:
Joonas Rikkonen
2017-11-08 21:15:03 +02:00
parent a0d606ef5f
commit 8e556f1c76
60 changed files with 1035 additions and 678 deletions
@@ -11,7 +11,7 @@ namespace Barotrauma.Items.Components
private bool isOn;
[Editable, SerializableProperty(1000.0f, true)]
[Editable, Serialize(1000.0f, true)]
public float MaxPower
{
get { return maxPower; }
@@ -21,7 +21,7 @@ namespace Barotrauma.Items.Components
}
}
[Editable, SerializableProperty(false, true)]
[Editable, Serialize(false, true)]
public bool IsOn
{
get