- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).

- Rectangle serialization.
- Option to restrict numeric properties to a range of values.
- WIP generic ISerializableEntity editor.
This commit is contained in:
Joonas Rikkonen
2017-11-08 21:15:03 +02:00
parent a0d606ef5f
commit 8e556f1c76
60 changed files with 1035 additions and 678 deletions
@@ -13,7 +13,7 @@ namespace Barotrauma
private Entity entity;
private List<IPropertyObject> targets;
private List<ISerializableEntity> targets;
public float StartTimer
{
@@ -26,7 +26,7 @@ namespace Barotrauma
delay = element.GetAttributeFloat("delay", 1.0f);
}
public override void Apply(ActionType type, float deltaTime, Entity entity, List<IPropertyObject> targets)
public override void Apply(ActionType type, float deltaTime, Entity entity, List<ISerializableEntity> targets)
{
if (this.type != type) return;