- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
- Rectangle serialization. - Option to restrict numeric properties to a range of values. - WIP generic ISerializableEntity editor.
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@@ -3,7 +3,7 @@ using Microsoft.Xna.Framework;
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namespace Barotrauma
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{
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partial class Hull : MapEntity, IPropertyObject, IServerSerializable
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partial class Hull : MapEntity, ISerializableEntity, IServerSerializable
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{
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public override bool IsMouseOn(Vector2 position)
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{
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