- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).

- Rectangle serialization.
- Option to restrict numeric properties to a range of values.
- WIP generic ISerializableEntity editor.
This commit is contained in:
Joonas Rikkonen
2017-11-08 21:15:03 +02:00
parent a0d606ef5f
commit 8e556f1c76
60 changed files with 1035 additions and 678 deletions
@@ -2,7 +2,7 @@
namespace Barotrauma.Items.Components
{
partial class ItemComponent : IPropertyObject
partial class ItemComponent : ISerializableEntity
{
private bool LoadElemProjSpecific(XElement subElement)
{
@@ -5,21 +5,21 @@ namespace Barotrauma.Items.Components
{
partial class ItemLabel : ItemComponent, IDrawableComponent
{
[SerializableProperty("", true), Editable(100)]
[Serialize("", true), Editable(100)]
public string Text
{
get;
set;
}
[Editable, SerializableProperty("0.0,0.0,0.0,1.0", true)]
[Editable, Serialize("0.0,0.0,0.0,1.0", true)]
public Color TextColor
{
get;
set;
}
[Editable, SerializableProperty(1.0f, true)]
[Editable, Serialize(1.0f, true)]
public float TextScale
{
get;