- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
- Rectangle serialization. - Option to restrict numeric properties to a range of values. - WIP generic ISerializableEntity editor.
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@@ -5,7 +5,7 @@ using System.Linq;
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namespace Barotrauma.Networking
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{
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partial class GameServer : NetworkMember, IPropertyObject
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partial class GameServer : NetworkMember, ISerializableEntity
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{
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private GUIFrame settingsFrame;
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private GUIFrame[] settingsTabs;
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