Lighting optimization (caching shadow vertices & only checking hulls in range if the position or range of the light changes), ragdoll optimization, itemcomponent optimization, dragging stunned/dead characters

This commit is contained in:
Regalis11
2015-10-11 21:04:42 +03:00
parent 0a96254696
commit 8df9133e84
25 changed files with 377 additions and 201 deletions
+1 -1
View File
@@ -148,7 +148,7 @@
<Compile Include="Source\FrameCounter.cs" />
<Compile Include="Source\GUI\GUIStyle.cs" />
<Compile Include="Source\GUI\GUITextBox.cs" />
<Compile Include="Source\Items\Components\Container.cs" />
<Compile Include="Source\Items\Components\ItemContainer.cs" />
<Compile Include="Source\Items\Components\Machines\Controller.cs" />
<Compile Include="Source\Items\Components\Door.cs" />
<Compile Include="Source\Items\Components\Ladder.cs" />