Lighting optimization (caching shadow vertices & only checking hulls in range if the position or range of the light changes), ragdoll optimization, itemcomponent optimization, dragging stunned/dead characters
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@@ -148,7 +148,7 @@
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<Compile Include="Source\FrameCounter.cs" />
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<Compile Include="Source\GUI\GUIStyle.cs" />
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<Compile Include="Source\GUI\GUITextBox.cs" />
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<Compile Include="Source\Items\Components\Container.cs" />
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<Compile Include="Source\Items\Components\ItemContainer.cs" />
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<Compile Include="Source\Items\Components\Machines\Controller.cs" />
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<Compile Include="Source\Items\Components\Door.cs" />
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<Compile Include="Source\Items\Components\Ladder.cs" />
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