Lighting optimization (caching shadow vertices & only checking hulls in range if the position or range of the light changes), ragdoll optimization, itemcomponent optimization, dragging stunned/dead characters

This commit is contained in:
Regalis11
2015-10-11 21:04:42 +03:00
parent 0a96254696
commit 8df9133e84
25 changed files with 377 additions and 201 deletions
+1 -1
View File
@@ -116,7 +116,7 @@ namespace Subsurface
items[i] = item;
item.inventory = this;
if (item.body!=null)
if (item.body != null)
{
item.body.Enabled = false;
}