Fixed null reference exception if a statuseffect removes an item when a round is not running. Closes #385
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@@ -378,7 +378,7 @@ namespace Barotrauma
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{
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{
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foreach (Item item in targets.FindAll(t => t is Item).Cast<Item>())
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foreach (Item item in targets.FindAll(t => t is Item).Cast<Item>())
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{
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{
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Entity.Spawner.AddToRemoveQueue(item);
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Entity.Spawner?.AddToRemoveQueue(item);
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}
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}
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}
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}
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