(a6f17618b) Allow canceling repairs in the campaign menu, fixed credits not being displayed in the repair tab
This commit is contained in:
@@ -230,7 +230,7 @@ namespace Barotrauma
|
|||||||
RelativeSpacing = 0.05f,
|
RelativeSpacing = 0.05f,
|
||||||
Stretch = true
|
Stretch = true
|
||||||
};
|
};
|
||||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), crewContent.RectTransform), "", font: GUI.LargeFont)
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), repairContent.RectTransform), "", font: GUI.LargeFont)
|
||||||
{
|
{
|
||||||
TextGetter = GetMoney
|
TextGetter = GetMoney
|
||||||
};
|
};
|
||||||
@@ -254,14 +254,22 @@ namespace Barotrauma
|
|||||||
{
|
{
|
||||||
OnClicked = (btn, userdata) =>
|
OnClicked = (btn, userdata) =>
|
||||||
{
|
{
|
||||||
if (campaign.Money >= CampaignMode.HullRepairCost)
|
if (campaign.PurchasedHullRepairs)
|
||||||
{
|
{
|
||||||
campaign.Money -= CampaignMode.HullRepairCost;
|
campaign.Money += CampaignMode.HullRepairCost;
|
||||||
campaign.PurchasedHullRepairs = true;
|
campaign.PurchasedHullRepairs = false;
|
||||||
GameMain.Client?.SendCampaignState();
|
|
||||||
btn.GetChild<GUITickBox>().Selected = true;
|
|
||||||
}
|
}
|
||||||
btn.Enabled = false;
|
else
|
||||||
|
{
|
||||||
|
if (campaign.Money >= CampaignMode.HullRepairCost)
|
||||||
|
{
|
||||||
|
campaign.Money -= CampaignMode.HullRepairCost;
|
||||||
|
campaign.PurchasedHullRepairs = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GameMain.Client?.SendCampaignState();
|
||||||
|
btn.GetChild<GUITickBox>().Selected = campaign.PurchasedHullRepairs;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -289,14 +297,22 @@ namespace Barotrauma
|
|||||||
{
|
{
|
||||||
OnClicked = (btn, userdata) =>
|
OnClicked = (btn, userdata) =>
|
||||||
{
|
{
|
||||||
if (campaign.Money >= CampaignMode.ItemRepairCost)
|
if (campaign.PurchasedItemRepairs)
|
||||||
{
|
{
|
||||||
campaign.Money -= CampaignMode.ItemRepairCost;
|
campaign.Money += CampaignMode.ItemRepairCost;
|
||||||
campaign.PurchasedItemRepairs = true;
|
campaign.PurchasedItemRepairs = false;
|
||||||
GameMain.Client?.SendCampaignState();
|
|
||||||
btn.GetChild<GUITickBox>().Selected = true;
|
|
||||||
}
|
}
|
||||||
btn.Enabled = false;
|
else
|
||||||
|
{
|
||||||
|
if (campaign.Money >= CampaignMode.ItemRepairCost)
|
||||||
|
{
|
||||||
|
campaign.Money -= CampaignMode.ItemRepairCost;
|
||||||
|
campaign.PurchasedItemRepairs = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GameMain.Client?.SendCampaignState();
|
||||||
|
btn.GetChild<GUITickBox>().Selected = campaign.PurchasedItemRepairs;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -747,11 +763,11 @@ namespace Barotrauma
|
|||||||
{
|
{
|
||||||
case Tab.Repair:
|
case Tab.Repair:
|
||||||
repairHullsButton.Enabled =
|
repairHullsButton.Enabled =
|
||||||
!Campaign.PurchasedHullRepairs && Campaign.Money >= CampaignMode.HullRepairCost &&
|
(Campaign.PurchasedHullRepairs || Campaign.Money >= CampaignMode.HullRepairCost) &&
|
||||||
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
|
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
|
||||||
repairHullsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedHullRepairs;
|
repairHullsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedHullRepairs;
|
||||||
repairItemsButton.Enabled =
|
repairItemsButton.Enabled =
|
||||||
!Campaign.PurchasedItemRepairs && Campaign.Money >= CampaignMode.ItemRepairCost &&
|
(Campaign.PurchasedItemRepairs || Campaign.Money >= CampaignMode.ItemRepairCost) &&
|
||||||
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
|
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
|
||||||
repairItemsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedItemRepairs;
|
repairItemsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedItemRepairs;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -212,15 +212,31 @@ namespace Barotrauma
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (purchasedHullRepairs && !this.PurchasedHullRepairs && Money >= HullRepairCost)
|
if (purchasedHullRepairs != this.PurchasedHullRepairs)
|
||||||
{
|
{
|
||||||
this.PurchasedHullRepairs = true;
|
if (purchasedHullRepairs && Money >= HullRepairCost)
|
||||||
Money -= HullRepairCost;
|
{
|
||||||
|
this.PurchasedHullRepairs = true;
|
||||||
|
Money -= HullRepairCost;
|
||||||
|
}
|
||||||
|
else if (!purchasedHullRepairs)
|
||||||
|
{
|
||||||
|
this.PurchasedHullRepairs = false;
|
||||||
|
Money += HullRepairCost;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (purchasedItemRepairs && !this.PurchasedItemRepairs && Money >= ItemRepairCost)
|
if (purchasedItemRepairs != this.PurchasedItemRepairs)
|
||||||
{
|
{
|
||||||
this.PurchasedItemRepairs = true;
|
if (purchasedItemRepairs && Money >= ItemRepairCost)
|
||||||
Money -= ItemRepairCost;
|
{
|
||||||
|
this.PurchasedItemRepairs = true;
|
||||||
|
Money -= ItemRepairCost;
|
||||||
|
}
|
||||||
|
else if (!purchasedItemRepairs)
|
||||||
|
{
|
||||||
|
this.PurchasedItemRepairs = false;
|
||||||
|
Money += ItemRepairCost;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Map.SelectLocation(selectedLocIndex == UInt16.MaxValue ? -1 : selectedLocIndex);
|
Map.SelectLocation(selectedLocIndex == UInt16.MaxValue ? -1 : selectedLocIndex);
|
||||||
|
|||||||
Reference in New Issue
Block a user