(9f9b86b9b) Fixed tutorial level generation params being used in normal levels.
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@@ -1,4 +1,5 @@
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using Microsoft.Xna.Framework;
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using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -368,7 +369,7 @@ namespace Barotrauma
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if (biome == null)
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{
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return levelParams[Rand.Range(0, levelParams.Count, Rand.RandSync.Server)];
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return levelParams.GetRandom(lp => lp.allowedBiomes.Count > 0, Rand.RandSync.Server);
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}
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var matchingLevelParams = levelParams.FindAll(lp => lp.allowedBiomes.Contains(biome));
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@@ -198,6 +198,21 @@ namespace Barotrauma
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get { return binding; }
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}
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public void SetState()
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{
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hit = binding.IsHit();
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if (hit) hitQueue = true;
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held = binding.IsDown();
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if (held) heldQueue = true;
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}
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#endif
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public KeyOrMouse State
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{
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get { return binding; }
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}
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public void SetState()
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{
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hit = binding.IsHit();
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