(61331126a) Game Settings layout consistency pass

This commit is contained in:
Joonas Rikkonen
2019-04-03 16:25:16 +03:00
parent 92713cf587
commit 8bf3927d98
2 changed files with 31 additions and 83 deletions
@@ -94,7 +94,7 @@ namespace Barotrauma
foreach (ContentPackage contentPackage in ContentPackage.List) foreach (ContentPackage contentPackage in ContentPackage.List)
{ {
var tickBox = new GUITickBox(new RectTransform(new Vector2(0.05f, 0.05f), contentPackageList.Content.RectTransform, minSize: new Point(32, 32)), contentPackage.Name) var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), contentPackageList.Content.RectTransform), contentPackage.Name)
{ {
UserData = contentPackage, UserData = contentPackage,
OnSelected = SelectContentPackage, OnSelected = SelectContentPackage,
@@ -167,11 +167,11 @@ namespace Barotrauma
/// Graphics tab -------------------------------------------------------------- /// Graphics tab --------------------------------------------------------------
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft) var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopLeft)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeOffset = new Vector2(0.025f, 0.02f) })
{ RelativeSpacing = 0.01f }; { RelativeSpacing = 0.01f };
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight) var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopRight)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeOffset = new Vector2(0.025f, 0.02f) })
{ RelativeSpacing = 0.01f }; { RelativeSpacing = 0.01f };
var supportedDisplayModes = new List<DisplayMode>(); var supportedDisplayModes = new List<DisplayMode>();
@@ -368,12 +368,12 @@ namespace Barotrauma
/// Audio tab ---------------------------------------------------------------- /// Audio tab ----------------------------------------------------------------
var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.4f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter) var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter)
{ RelativeOffset = new Vector2(0.0f, 0.02f) }) { RelativeOffset = new Vector2(0.0f, 0.02f) })
{ RelativeSpacing = 0.01f }; { RelativeSpacing = 0.01f };
GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("SoundVolume")); GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("SoundVolume"));
GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f) barSize: 0.05f)
{ {
UserData = soundVolumeText, UserData = soundVolumeText,
@@ -388,8 +388,8 @@ namespace Barotrauma
}; };
soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll); soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);
GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("MusicVolume")); GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MusicVolume"));
GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f) barSize: 0.05f)
{ {
UserData = musicVolumeText, UserData = musicVolumeText,
@@ -404,8 +404,8 @@ namespace Barotrauma
}; };
musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll); musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);
GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume")); GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume"));
GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f) barSize: 0.05f)
{ {
UserData = voiceChatVolumeText, UserData = voiceChatVolumeText,
@@ -430,7 +430,7 @@ namespace Barotrauma
return true; return true;
}; };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("VoiceChat")); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChat"));
IList<string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier); IList<string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
foreach (string name in deviceNames) foreach (string name in deviceNames)
@@ -440,7 +440,7 @@ namespace Barotrauma
if (string.IsNullOrWhiteSpace(VoiceCaptureDevice)) VoiceCaptureDevice = deviceNames[0]; if (string.IsNullOrWhiteSpace(VoiceCaptureDevice)) VoiceCaptureDevice = deviceNames[0];
#if (!OSX) #if (!OSX)
var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count); var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count);
foreach (string name in deviceNames) foreach (string name in deviceNames)
{ {
deviceList.AddItem(name, name); deviceList.AddItem(name, name);
@@ -454,13 +454,13 @@ namespace Barotrauma
return true; return true;
}; };
#else #else
var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice) var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
{ {
ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"), ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"),
TextAlignment = Alignment.CenterX TextAlignment = Alignment.CenterX
}; };
new GUIButton(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice")) new GUIButton(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice"))
{ {
ToolTip = TextManager.Get("RefreshDefaultDeviceToolTip"), ToolTip = TextManager.Get("RefreshDefaultDeviceToolTip"),
OnClicked = (bt, userdata) => OnClicked = (bt, userdata) =>
@@ -476,10 +476,7 @@ namespace Barotrauma
} }
}; };
#endif #endif
var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.6f), audioSliders.RectTransform)) var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform));
{
RelativeSpacing = 0.01f
};
GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup(); GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
@@ -493,8 +490,8 @@ namespace Barotrauma
voiceMode.AddRadioButton((VoiceMode)i, tick); voiceMode.AddRadioButton((VoiceMode)i, tick);
} }
var micVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume")); var micVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume"));
var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f) barSize: 0.05f)
{ {
UserData = micVolumeText, UserData = micVolumeText,
@@ -511,9 +508,9 @@ namespace Barotrauma
}; };
micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll); micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll);
var voiceInputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform, Anchor.BottomCenter)); var voiceInputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), audioSliders.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.5f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": "); new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.05f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.5f), voiceInputContainer.RectTransform, Anchor.TopRight), var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.05f), voiceInputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[(int)InputType.Voice].ToString()) text: keyMapping[(int)InputType.Voice].ToString())
{ {
UserData = InputType.Voice UserData = InputType.Voice
@@ -521,7 +518,7 @@ namespace Barotrauma
voiceKeyBox.OnSelected += KeyBoxSelected; voiceKeyBox.OnSelected += KeyBoxSelected;
voiceKeyBox.SelectedColor = Color.Gold * 0.3f; voiceKeyBox.SelectedColor = Color.Gold * 0.3f;
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform)); var voiceActivityGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold")) GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
{ {
TextGetter = () => TextGetter = () =>
@@ -592,8 +589,9 @@ namespace Barotrauma
voiceMode.Selected = VoiceSetting; voiceMode.Selected = VoiceSetting;
/// Controls tab ------------------------------------------------------------- /// Controls tab -------------------------------------------------------------
var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.Center)) var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.TopCenter)
{ RelativeSpacing = 0.03f, Stretch = true }; { RelativeOffset = new Vector2(0.0f, 0.02f) })
{ RelativeSpacing = 0.01f };
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist")) GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"))
{ {
@@ -615,7 +613,7 @@ namespace Barotrauma
}; };
aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll); aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);
new GUITickBox(new RectTransform(new Vector2(0.5f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("EnableMouseLook")) new GUITickBox(new RectTransform(new Point(32, 32), controlsLayoutGroup.RectTransform), TextManager.Get("EnableMouseLook"))
{ {
ToolTip = TextManager.Get("EnableMouseLookToolTip"), ToolTip = TextManager.Get("EnableMouseLookToolTip"),
Selected = EnableMouseLook, Selected = EnableMouseLook,
@@ -666,60 +664,6 @@ namespace Barotrauma
//spacing //spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null); new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
{
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
{
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
{
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
//spacing //spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null); new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
@@ -26,6 +26,10 @@ namespace Barotrauma.Items.Components
private float blinkTimer; private float blinkTimer;
private bool itemLoaded;
private float blinkTimer;
public PhysicsBody ParentBody; public PhysicsBody ParentBody;
[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)] [Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]